Movendi

Site under construction, links to be added to repos soon


Me and friends

About me

I am a researcher interested in developing and deploying state of the art computer vision and graphics processing into medical applications. I have had many fun years tearing down the Microsoft Kinect 1 and 2, pushing them beyond their original use as toys into devices that could be used in cutting edge research into dementia and drug development. I currently write predominately in OpenGL/GLSL and C++ after picking them up out of need to push what is capable from the Kinect and now the Intel Realsense D400 series.

This site contains links to my public github repo, where working samples will be uploaded, and links to various public engagement activities where I have been able to showcase my work.

Publications

Detailing the hack to enable near-mode (10-50cm) Kinect v2

WebGL 2.0-Compute Projects

Demo them in Chromium > v80.

OpenGL Projects

A collection of graphics projects.

Renderer

Volume Rendering

Combining marching cubes and raytracing on 3D volume data.

Flood

Vonoroi

Utilising the Jump Flood Algorithm to generate distance transforms and vonoroi diagrams.

Flow

Optical Flow

Implementation of the Dense Inverse Search Optical Flow Algorithm.

Fusion

Fusion

Kinect v2 and Realsense enabled Fusion, using D2D and D2TSDF.

Hardware Hacks

Because you can't solder software.

Naked Kinects

Zoom Mode

IR disperser removed.

Effect of fitlering and refocussing

The eyes have it

Near Mode filtering and refocusing.

CADCAM mount

For Rigid Mounting

MDF constructed allowing Kinects to be installed in rotateable turrets.

reconstruction

Meshes

Registered MR and Kinect scan.

Outreach

Show me what you got.

Medcity

Mayor of London

Boris Johnson at the launch of Medcity in 2014.

impFest

Head tracking demo

Imperial Festival 2016 "Where's your head at?".

David Willetts

Rt Hon David Willetts MP

Scanning heads at the launch of Imanova.

reconstruction

NiftyPET

Cuda/Python 2.7 PET quantitative PET image reconstruction.